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151
vendor/react/socket/src/ServerInterface.php
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151
vendor/react/socket/src/ServerInterface.php
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<?php
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namespace React\Socket;
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use Evenement\EventEmitterInterface;
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/**
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* The `ServerInterface` is responsible for providing an interface for accepting
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* incoming streaming connections, such as a normal TCP/IP connection.
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*
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* Most higher-level components (such as a HTTP server) accept an instance
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* implementing this interface to accept incoming streaming connections.
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* This is usually done via dependency injection, so it's fairly simple to actually
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* swap this implementation against any other implementation of this interface.
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* This means that you SHOULD typehint against this interface instead of a concrete
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* implementation of this interface.
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*
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* Besides defining a few methods, this interface also implements the
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* `EventEmitterInterface` which allows you to react to certain events:
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*
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* connection event:
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* The `connection` event will be emitted whenever a new connection has been
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* established, i.e. a new client connects to this server socket:
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*
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* ```php
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* $socket->on('connection', function (React\Socket\ConnectionInterface $connection) {
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* echo 'new connection' . PHP_EOL;
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* });
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* ```
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*
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* See also the `ConnectionInterface` for more details about handling the
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* incoming connection.
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*
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* error event:
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* The `error` event will be emitted whenever there's an error accepting a new
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* connection from a client.
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*
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* ```php
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* $socket->on('error', function (Exception $e) {
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* echo 'error: ' . $e->getMessage() . PHP_EOL;
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* });
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* ```
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*
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* Note that this is not a fatal error event, i.e. the server keeps listening for
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* new connections even after this event.
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*
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* @see ConnectionInterface
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*/
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interface ServerInterface extends EventEmitterInterface
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{
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/**
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* Returns the full address (URI) this server is currently listening on
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*
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* ```php
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* $address = $socket->getAddress();
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* echo 'Server listening on ' . $address . PHP_EOL;
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* ```
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*
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* If the address can not be determined or is unknown at this time (such as
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* after the socket has been closed), it MAY return a `NULL` value instead.
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*
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* Otherwise, it will return the full address (URI) as a string value, such
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* as `tcp://127.0.0.1:8080`, `tcp://[::1]:80` or `tls://127.0.0.1:443`.
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* Note that individual URI components are application specific and depend
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* on the underlying transport protocol.
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*
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* If this is a TCP/IP based server and you only want the local port, you may
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* use something like this:
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*
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* ```php
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* $address = $socket->getAddress();
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* $port = parse_url($address, PHP_URL_PORT);
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* echo 'Server listening on port ' . $port . PHP_EOL;
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* ```
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*
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* @return ?string the full listening address (URI) or NULL if it is unknown (not applicable to this server socket or already closed)
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*/
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public function getAddress();
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/**
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* Pauses accepting new incoming connections.
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*
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* Removes the socket resource from the EventLoop and thus stop accepting
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* new connections. Note that the listening socket stays active and is not
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* closed.
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*
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* This means that new incoming connections will stay pending in the
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* operating system backlog until its configurable backlog is filled.
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* Once the backlog is filled, the operating system may reject further
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* incoming connections until the backlog is drained again by resuming
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* to accept new connections.
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*
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* Once the server is paused, no futher `connection` events SHOULD
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* be emitted.
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*
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* ```php
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* $socket->pause();
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*
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* $socket->on('connection', assertShouldNeverCalled());
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* ```
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*
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* This method is advisory-only, though generally not recommended, the
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* server MAY continue emitting `connection` events.
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*
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* Unless otherwise noted, a successfully opened server SHOULD NOT start
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* in paused state.
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*
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* You can continue processing events by calling `resume()` again.
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*
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* Note that both methods can be called any number of times, in particular
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* calling `pause()` more than once SHOULD NOT have any effect.
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* Similarly, calling this after `close()` is a NO-OP.
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*
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* @see self::resume()
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* @return void
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*/
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public function pause();
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/**
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* Resumes accepting new incoming connections.
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*
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* Re-attach the socket resource to the EventLoop after a previous `pause()`.
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*
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* ```php
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* $socket->pause();
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*
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* Loop::addTimer(1.0, function () use ($socket) {
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* $socket->resume();
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* });
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* ```
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*
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* Note that both methods can be called any number of times, in particular
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* calling `resume()` without a prior `pause()` SHOULD NOT have any effect.
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* Similarly, calling this after `close()` is a NO-OP.
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*
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* @see self::pause()
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* @return void
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*/
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public function resume();
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/**
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* Shuts down this listening socket
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*
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* This will stop listening for new incoming connections on this socket.
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*
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* Calling this method more than once on the same instance is a NO-OP.
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*
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* @return void
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*/
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public function close();
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}
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